

Toggle Scenario Flag tells Civilization II whether or not you want to save this game setup as a scenario. Maximum Turns allows you to set the length of the game in turns. Any positive number is AD, and any negative number is BC. Starting Year determines the year or month in which the scenario will begin (month if you've set the Turn Year Increment to a number of months, year if you've set it to a number of years). Any positive integer sets a number of years to pass per turn a negative integer sets a number of months to pass per turn. If you leave this at zero, Civilization II uses the default increment, which changes with time as described in the manual. Turn Year Increment allows you to decide how much time passes with each game turn. Conversely, increasing the numerator makes scientific progress slower.

By lowering the numerator, you decrease the time necessary to discover new advances the fastest you can allow research to progress is 1/10.

Tech Paradigm affects how long it takes to research technological advances. Most of these options have little or no use during a game already in progress. This is a catch-all that includes some powerful tools for setting up scenarios.
